Coding Styles and Standards

One of the main reasons for having coding standards is to keep your code readable by everyone. By enforcing standards and formatting, the code base becomes consistent, and anyone can easily understand the structure of the code because he will be more familiar with what to expect. It is also very useful when a new […]

A quick look at Android 4.4 – KitKat

On Thursday, October 31st Google announced their new flagship phone, the Nexus 5. Along with their newest device they announced it would ship with Android 4.4, codenamed “KitKat” (much to the surprise of the entire Android community that was expecting “Key Lime Pie”.) I received my Nexus 5 on November 7th, and have had some […]

Basic AppEngine Asynchronous Tasks

Google’s AppEngine is a very useful platform in the way it allows developers to have an application server up and running within 10 minutes. It leverages the Google infrastructure, too, offering high speed, high capacity, etc. Wow (Awesome!) However (Hmm), AE does not allow for the usual multi-threading mechanisms…

Clustering your data on the Map. What should you use?

Web mapping services are become more popular as more applications are required to display a considerable amount of data on a map. Applications use a map view most of the time to show single points but clusters of data are becoming more popular. Before moving forward with any of the web mapping services, it is […]

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