There are a lot of APIs out there, a lot of networking layers, a lot of abstractions, I’m going to offer just one way to start building Swift models backed by a RESTful API. Out of personal preference, PromiseKit will be used instead of callbacks and ObjectMapper will be used to convert between JSON and […]
Social media has nowadays become a key aspect of every application, especially when it comes to games. Below you can find an easy tutorial on how to speed up development when integrating Facebook into your Unity project.
On my most recent project I was building the client-side of a mobile app. I was a few days ahead of the backend in terms of functionality, but what was really giving me issue was the absence of any kind of test data. Rather than kill my momentum and allow the backend to block my development, I […]
Web mapping services are become more popular as more applications are required to display a considerable amount of data on a map. Applications use a map view most of the time to show single points but clusters of data are becoming more popular. Before moving forward with any of the web mapping services, it is […]