Your Brain on Cognitive Creativity – With Illustrations

Ever wonder what’s going inside that noggin of yours when you experience a moment of insight that leads to a creative solution? I’m familiar with creativity and exercises to get those creative juices flowing, but, until recently, I hadn’t spent much thought, or any at all really, on the cognitive neuroscience of creativity – the […]

Design & Development in Tandem

I had the privilege of attending this year’s San Francisco Smashing Conference in early April where I listened to presentations from founders, designers, and front-end developers. Smashing Magazine is a fantastic online resource for professional designers and developers. They also publish their own books and e-books, as well as host conferences in the U.S. and […]

5 Essential Japanese Design Principles

As a designer I’ve been influenced by many people and places. British designers Peter Saville and Vaughan Oliver immediately come to mind. As well, countries like Germany and Italy have affected me. Bauhaus, Futurism, Bruno Munari, the Memphis Group, and other forms of modernism and post-modernism have widened my vision and deepened my understanding. However, […]

Prototyping with Interface Builder

With the acquisition of Next in 1997, a new tool was initiated into the Apple family. Originally known as an enhancement of OpenStep, called NextStep, it caught the attention of the developer community under the name of Interface Builder, as part of the XCode suite. Now about to celebrate its 20th birthday, Interface Builder represents […]

Prototyping with P5

When I wanted to create a proof of a concept project for one of the game ideas I had, I found many tools and gaming frameworks. However, most of them had a steep learning curve which required a significant time investment before the game could be played. Then I discovered P5, a Javascript library inspired by the Processing […]

UX Sketches: When to Share and When to Keep Them to Yourself

Why Sketch? One of the great things about Grio is that designers and developers often work together on projects. We have lunch together and tell each other jokes while collaborating to solve challenging problems brought to us by our clients. Some projects come with constraints that force the team to be savvy in the way we […]

The User Experience Team of One: A Research and Design Survival Guide

I’ve recently made it one of my goals to learn more about UX and design.  To that end, I read a book that was highly recommended by our Grio designers, The User Experience Team of One: A Research and Design Survival Guide, by Lean Buley. The book is written for people who are or want […]

Expanding our Design Toolbox with Lean UX

Recently Grio’s design team has adopted Lean UX that enabled us to expand our design toolbox in the following ways: Conduct in-depth Discovery and Research to define the products Inject a user-centric design focus Incorporate “deep collaboration” internally, as well as with our clients

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