The Elements of Style

A spate of applications have popped/cropped up in recent years with slogans like “Make Anything Art.”  They purport to transfer the style of one image and render the content of another image in that style.  In the sets of images below, the small inset image is the source of the “style” which is transferred to the larger […]

Prototyping with Principle: A Quick Review

I’ve partnered with my client, Texture, for more than two years, and I am still continually learning in all aspects of design. I’ve been lucky enough to pick up two software programs in the last year; Sketch and Principle. I’d like to give a quick review of Principle and share my pros and cons as […]

Introduction to 3D Printing

3D printing is the process of creating a three-dimensional object by adding many layers of material together. This process is performed by a computer controlled machine commonly called a 3D printer. This article will primarily be discussing the Fused Deposition Modeling(FDM) method of 3D printing. Most FDM printers will heat up plastic and push it […]

Centaurs Versus the Total Perspective Vortex: Data Visualization and Complexity

Data visualization projects are probably what first drew me to software. I loved the idea of creating tools with beautiful interfaces that allowed people to see, interact, and play with big systems and concepts that are ordinarily hidden from view. Our lives are shaped and shaken by complex forces; making them tangible is a potent […]

The Magic of Agile and the Design Process

Over the past year, I’ve been working as the solo designer embedded in a team of mostly developers and one project manager designing web experiences and publishing software for one of our clients, Rivals.com. We follow an agile methodology and work hard to effectively and efficiently integrate design. This blog post breaks down the major […]

Developing for Web Accessibility

When developing websites it is important to consider your audience and how they interact with your application. This can be even more significant for a person with disabilities. Even the most stunning visual presentation can lose its value when the content cannot be interpreted by an individual due to, for example, a learning disability or difficulty seeing. […]

Design Synthesis: What it is and How to Apply it to a Design Process

The Magical Part of Design There has been a few occasions over the course of my design career when I’m asked how I come up with a design solution and know it’s the right one. I’ve never had a satisfactory answer for this because it’s too complex to explain succinctly, so I usually answer with […]

What is Pixel Density and Why Should You Care?

Pixel density is the number of pixels per linear physical unit. Measured in pixels per inch (ppi or dpi). Pixel density and resolution are technically the same thing, but often people say “resolution” to mean “pixel count,” a related metric: count = densityH * width * densityV * height When other things are held constant:

Designing Cross-Cultural User Experiences

Upon hearing the term cross-cultural UX design most people might be unsure what it means and find it a mouthful to say. As the name suggests, cross-cultural UX design is when designers create a product that can be an enjoyable user experience for all people of all countries and cultures throughout the world. It makes […]

The Internet of Things: Future Trends and UX Considerations

What does the IoT look like in 5, 10, or 25 years? We’re living in a very exciting time for developments in technology, and there are always new stories of huge funding rounds going to companies bringing us closer to the future we’ve all imagined. Looking at the graphic below we can begin to make some […]

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