Memory Management for Unity iOS

Developing a game intended for multiple end platforms can present some unique challenges to consider.  For one, the differing pixel resolutions on apple devices over the years necessitate at least some different background images and layouts to accommodate the different aspect ratios.  My initial technique to deal with this problem was to include a copy […]

Ex2d: A helpful plugin for Unity3D

Our most recent in house project was a fun children’s game called Whack Attack, and was built with Unity 3D and released for iPhones and android devices.  Unity is a great tool, but it is definitely (and obviously) more geared for game crafting in the third dimension.  Our game deals mostly with two dimensional sprites, […]

Close Bitnami banner
Bitnami