What is Mixed Reality?

To understand the answer you must first understand the question… Really we should first take a look at what might be considered the base technologies in the “realities” world. Before the the term, Mixed Reality, came up in what some assume might have been concocted in a marketing meeting we primarily talked about two other technologies.

A Brief Introduction to Game Theory

Game Theory is a field shared by math and economics that aims to describe strategies and outcomes of games. A game is simply a set of possible decisions and their outcomes. While Game Theory is immediately applicable to certain board games (Tic-Tac-Toe and Chess among others), its usefulness goes far beyond into areas such as […]

Prototyping with P5

When I wanted to create a proof of a concept project for one of the game ideas I had, I found many tools and gaming frameworks. However, most of them had a steep learning curve which required a significant time investment before the game could be played. Then I discovered P5, a Javascript library inspired by the Processing […]

Objective-C…it’s not you…it’s Swift

At the lastest Apple WWDC conference, Apple decided to suprise it’s developers with introducing a brand new language called Swift which will be used going forward in development all Mac and iOS applications. The good news for all Apple developers is that it is totally integratable with all existing Objective-C code. Another great positive for […]

Memory Management for Unity iOS

Developing a game intended for multiple end platforms can present some unique challenges to consider.  For one, the differing pixel resolutions on apple devices over the years necessitate at least some different background images and layouts to accommodate the different aspect ratios.  My initial technique to deal with this problem was to include a copy […]

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